Raw bytes for key (loads the owning pack on demand).
key
Parse a JSON asset (e.g. a scene/assembly/material doc) by key.
Decode (and cache) a static glTF model by key.
Optional
The first primitive's Mesh of a glTF asset (owned by the cached model).
Decode (and cache) an image asset as a 2D texture.
Decode (and cache) a Radiance .hdr asset as an rgba16float texture.
.hdr
Destroy every cached GPU resource.
Raw bytes for
key(loads the owning pack on demand).