Taos API Reference
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    Class PointSpotShadowPass

    Builds variance shadow maps for shadow-casting point and spot lights (render-graph version). Uses a 'transfer' graph node and runs many internal render sub-passes (one per cube face / spot slot) inside a single setExecute.

    Hierarchy (View Summary)

    • Pass<undefined, PointSpotShadowOutputs>
      • PointSpotShadowPass
    Index

    Properties

    Methods

    Properties

    name: "PointSpotShadowPass" = 'PointSpotShadowPass'

    Human-readable identifier used in graph node labels and error messages.

    Methods

    • Insert the pass into graph for one frame. Implementations call graph.addPass(name, type, b => { ... }) exactly once and use the supplied PassBuilder to declare reads, writes, transient resources, and the execute callback.

      Parameters

      Returns PointSpotShadowOutputs

      Pass-specific output record (typically a set of handles downstream passes will consume).