Screen-space reflections. Marches frame.hdr rays against frame.gbuffer.depth, picks reflections from the lit HDR, and composites them back into frame.hdr. Register between deferred lighting and post-processing.
frame.hdr
frame.gbuffer.depth
Optional
Readonly
Stable identifier used for lookup, signature hashing, and pass-name keying.
When false, the feature is skipped each frame. Toggling triggers a cached-graph invalidation.
Construct pipelines / pass instances. Runs once.
Per-frame uniform refresh on the owned passes.
Register the feature's passes in frame.graph.
frame.graph
Pass-through to SSRPass.updateSettings.
Release GPU resources.
Screen-space reflections. Marches
frame.hdrrays againstframe.gbuffer.depth, picks reflections from the lit HDR, and composites them back intoframe.hdr. Register between deferred lighting and post-processing.