Skinned/animated mesh deferred geometry. Composes on top of an existing GBuffer (set loadOp: 'load') so the regular GeometryFeature's output is preserved.
loadOp: 'load'
Readonly
Stable identifier used for lookup, signature hashing, and pass-name keying.
When false, the feature is skipped each frame. Toggling triggers a cached-graph invalidation.
Construct pipelines / pass instances. Runs once.
Per-frame uniform refresh on the owned passes.
Register the feature's passes in frame.graph.
frame.graph
Release GPU resources.
Skinned/animated mesh deferred geometry. Composes on top of an existing GBuffer (set
loadOp: 'load') so the regular GeometryFeature's output is preserved.