A baked, origin-relative GPU point buffer for a .pnts tile: interleaved position(float32×3) + color(unorm8×4) (16-byte stride), drawn point-by-point.
.pnts
position(float32×3) + color(unorm8×4)
Readonly
A baked, origin-relative GPU point buffer for a
.pntstile: interleavedposition(float32×3) + color(unorm8×4)(16-byte stride), drawn point-by-point.