Taos API Reference
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    Class VectorTileContent

    A baked vector-tile's drawables (here, one merged building mesh) + its point labels. Structurally matches the drawable contract GeoScene renders (drawables + bakeOriginEcef + lodLevel).

    Implements

    Index

    Constructors

    Properties

    bytes: number

    Approximate GPU byte cost, for the memory budget + stats.

    drawables: TileDrawable[]
    triangles: number

    Triangle count, for the triangle budget + stats.

    lodLevel: number
    bakeOriginEcef: Vec3d
    labels: GeoLabel[] = []

    Point labels extracted from this tile (absolute ECEF anchors).

    Terrain-clamp anchor (absent when the scene has no terrain).

    Methods