Taos API Reference
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    Function deferredPreset

    • Standard deferred pipeline: shadow → geometry → AO → sky → deferred lighting → (point/spot) → (transparent overlay, forward or forward+) → TAA → (DoF) → (bloom) → tonemap.

      Pass bloom: true (or a config object) to enable bloom; dof: true for DoF. Toggle individual features at runtime via engine.setFeatureEnabled(name, ...) — the cached graph rebuilds on the next frame.

      Samples that need passes outside this list (atmosphere, voxel geometry, weather particles, marching-cubes terrain) should compose features manually: call engine.addFeature(...) directly instead of using a preset.

      Parameters

      Returns RenderPreset