Upload a parsed LUT as a filterable rgba8unorm 3D texture (one texel per cube entry, red = X fastest, which matches the .cube row order). Values are clamped to [0,1]. Caller owns the texture and must destroy() it.
rgba8unorm
.cube
destroy()
Upload a parsed LUT as a filterable
rgba8unorm3D texture (one texel per cube entry, red = X fastest, which matches the.cuberow order). Values are clamped to [0,1]. Caller owns the texture and mustdestroy()it.