Converts a fully composed, origin-relative f64 matrix to an engine Mat4. Only call this once the matrix's translation has been rebased near the world origin — collapsing a raw ECEF matrix to f32 would jitter.
Converts a fully composed, origin-relative f64 matrix to an engine Mat4. Only call this once the matrix's translation has been rebased near the world origin — collapsing a raw ECEF matrix to f32 would jitter.