Taos API Reference
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    Interface AutoExposureFeatureOptions

    interface AutoExposureFeatureOptions {
        adaptive?: boolean;
        fixedExposure?: number;
        exposureCompensation?: number;
        settings?: AutoExposureSettings;
        physicalCamera?: PhysicalCameraSettings;
        physicalSceneScale?: number;
    }
    Index

    Properties

    adaptive?: boolean

    When false, the pass writes fixedExposure each frame instead of adapting from the histogram. Note this controls the pass: the feature itself always runs so frame.exposureBuffer stays populated for the composite feature. To skip the whole feature use engine.setFeatureEnabled(AutoExposureFeature.name, false).

    fixedExposure?: number

    Initial / locked exposure value (used when adaptive = false).

    exposureCompensation?: number

    Exposure-compensation bias in EV stops, applied as a final ×2^ev multiplier in both adaptive and fixed modes (+1 = one stop brighter). Mutate AutoExposureFeature.exposureCompensation at runtime for a live EV knob. Default 0.

    physicalCamera?: PhysicalCameraSettings

    Physically-based manual exposure from camera settings (EV100). When set, the fixed exposure is computed from aperture/shutter/ISO each frame (so it's slider-tunable) instead of being a raw fixedExposure scalar. Only used when adaptive = false. exposureCompensation still biases it.

    physicalSceneScale?: number

    Normalized-units → cd/m² calibration applied to the physical-camera exposure. EV100 is defined for physical luminance; while the engine's lights are still in normalized units this scales the result onto that range (it's "what one engine light-unit is worth in cd/m²"). Default 1 — correct once lights carry real photometric units. Ignored unless physicalCamera.