How a Circuit attaches to a GameObject. Like ScriptComponentDoc in
scene_format.ts, circuit is the stable guid of the .circuit asset; the
host resolves it, ensures the generated TS is compiled, and applies values
(per-instance overrides of exposed variables).
How a Circuit attaches to a GameObject. Like
ScriptComponentDocinscene_format.ts,circuitis the stable guid of the.circuitasset; the host resolves it, ensures the generated TS is compiled, and appliesvalues(per-instance overrides of exposed variables).