Taos API Reference
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    Interface CloudNoiseTextures

    Pair of tileable 3D noise textures used for volumetric cloud rendering.

    Contains a low-frequency base shape texture and a higher-frequency detail texture that erodes cloud edges.

    interface CloudNoiseTextures {
        baseNoise: GPUTexture;
        baseView: GPUTextureView;
        detailNoise: GPUTexture;
        detailView: GPUTextureView;
        destroy(): void;
    }
    Index

    Properties

    baseNoise: GPUTexture
    baseView: GPUTextureView
    detailNoise: GPUTexture
    detailView: GPUTextureView

    Methods