Taos API Reference
    Preparing search index...

    Interface CompositeFeatureOptions

    interface CompositeFeatureOptions {
        aces?: boolean;
        debugAO?: boolean;
        hdrCanvas?: boolean;
        depthFogEnabled?: boolean;
        blackLowerHemisphere?: boolean;
        underwater?: boolean;
        underwaterTime?: number;
        starsEnabled?: boolean;
    }
    Index

    Properties

    aces?: boolean

    ACES filmic tonemap on by default (false = simple gamma).

    debugAO?: boolean

    Render AO debug mode (multiplies output by AO).

    hdrCanvas?: boolean

    Skip gamma on HDR canvases. Default reads ctx.hdr.

    depthFogEnabled?: boolean
    blackLowerHemisphere?: boolean

    Multiply the composited scene to black below the horizon. Off by default (matches CompositePass and StarsFeature), so the sky model's own lower-hemisphere ground tone shows through. Worlds whose geometry doesn't wrap to the horizon can turn it on so a downward look past the terrain edge reads black instead of bare lower-hemisphere atmosphere.

    underwater?: boolean
    underwaterTime?: number
    starsEnabled?: boolean

    Draw the procedural night star field (default true).