Taos API Reference
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    Interface ParticleSystemDoc

    A particle system renderer. asset is the project-root-relative POSIX path of a .particlegraph (omitted when none is assigned yet — "Create > Particle" spawns an empty one to attach a graph to via the Inspector). The graph is compiled and rendered live at the GameObject's transform.

    interface ParticleSystemDoc {
        type: "ParticleSystem";
        asset?: string;
    }
    Index

    Properties

    Properties

    type: "ParticleSystem"
    asset?: string