A particle system renderer. asset is the project-root-relative POSIX path
of a .particlegraph (omitted when none is assigned yet — "Create > Particle"
spawns an empty one to attach a graph to via the Inspector). The graph is
compiled and rendered live at the GameObject's transform.
A particle system renderer.
assetis the project-root-relative POSIX path of a.particlegraph(omitted when none is assigned yet — "Create > Particle" spawns an empty one to attach a graph to via the Inspector). The graph is compiled and rendered live at the GameObject's transform.