OptionalfovVertical field of view in radians for the screen-space-error LOD metric. Default:
the live camera's fov, read every frame — so changing the camera FOV just works,
and there's no stale value to keep in sync. Pass a number only to override it, e.g.
when you also pass a cullProjection built with a different FOV.
OptionalcullLive frustum-cull toggle. Default true.
OptionaldtLOD cross-fade dt; return 0 to disable the fade. Default frame.dt.
OptionaldrawWhen false this frame, stream but emit nothing. Default true.
OptionalshadowsWhen false, don't append shadow casters. Default true.
OptionalmaterialPer-content material override (LOD-debug).
OptionalcullThe cull projection to extract frustum planes from. Default: the camera's
projection (correct as long as the camera's near/far are set in beforeFrame, since
the engine caches the projection just after). Supply a freshly-built projection only
if you set near/far elsewhere.
The scene to drive.