Taos API Reference
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    Interface QuantizedMeshHeader

    interface QuantizedMeshHeader {
        center: Vec3d;
        minHeight: number;
        maxHeight: number;
        boundingSphereCenter: Vec3d;
        boundingSphereRadius: number;
        horizonOcclusionPoint: Vec3d;
    }
    Index

    Properties

    center: Vec3d

    ECEF center of the tile's bounding box (meters).

    minHeight: number
    maxHeight: number
    boundingSphereCenter: Vec3d
    boundingSphereRadius: number
    horizonOcclusionPoint: Vec3d

    ECEF horizon-occlusion point (for horizon culling; unused for now).