ReadonlyrootRoot tiles in longitude (x) at level 0.
ReadonlyrootRoot tiles in latitude (y) at level 0.
Tiles spanning the world in x at a level (rootTilesX << level).
Tiles spanning the world in y at a level (rootTilesY << level).
Geographic rectangle (radians) of tile (x, y, level); y measured from the north.
A quadtree tiling scheme over the globe: how many tiles tile the world at each level, and the geographic rectangle of any tile. Quantized-mesh terrain endpoints use either the geographic (EPSG:4326, the default — 2 root tiles wide, square 2:1 tiles) or the Web Mercator (EPSG:3857 — a single square root tile) scheme; the traversal reads which one from
layer.json'sprojectionfield. Abstracting it keeps TerrainTileset from hardcoding the geographic root count / rectangle.