Coordinate space for a modifier's position/center fields. 'world' treats the literal as a world-space point; 'emitter' treats it as an offset from the emitter's effective origin (the GameObject transform plus the emitter's local position).
'world'
'emitter'
position
Coordinate space for a modifier's position/center fields.
'world'treats the literal as a world-space point;'emitter'treats it as an offset from the emitter's effective origin (the GameObject transform plus the emitter's localposition).