Const
Default render-distance cap (world meters) for a 3D-Tiles set — see Tileset3D.maxRenderDistance. Buildings beyond this are skipped; set the tileset's maxRenderDistance = Infinity to draw to the horizon.
maxRenderDistance = Infinity
Default render-distance cap (world meters) for a 3D-Tiles set — see Tileset3D.maxRenderDistance. Buildings beyond this are skipped; set the tileset's
maxRenderDistance = Infinityto draw to the horizon.