
Taos Engine
Real-time graphics,
for games and beyond.
Taos is a WebGPU engine delivering AAA-quality rendering. A full game engine and a general-purpose platform — build worlds, stream the planet with geolocation, render gaussian splats, and push real-time graphics research, all from one API.
Game
Crafty
The game Taos grew up with — an infinite, chunked voxel world with crafting, creatures and survival. Its home turf.
Play Crafty
Geolocation
Planet Explorer
Fly anywhere across a streaming, photoreal Earth — a showcase of Taos's planet-scale 3D tiles and global terrain pipeline.
Explore the planetFeatures
A guided tour of what Taos can do — rendering, geolocation, splatting and more, feature by feature.
See the featuresSamples
Games, geolocation, gaussian splatting, renderer demos and feature tests — the whole engine, live in your browser.
Launch galleryDeveloper Docs
The Taos Engine developer reference.
Browse DocsBook
The behind-the-scenes tour — architecture, rendering techniques and how it all fits together.
Start reading