Generates and uploads the cloud base and detail 3D noise textures.
The base texture packs a tileable Perlin FBM in R (cloud bulk shape) and
three increasing-frequency Worley layers in GBA (erosion). The detail
texture packs three higher-frequency Worley layers in RGB for fine edge
erosion.
Generates and uploads the cloud base and detail 3D noise textures.
The base texture packs a tileable Perlin FBM in R (cloud bulk shape) and three increasing-frequency Worley layers in GBA (erosion). The detail texture packs three higher-frequency Worley layers in RGB for fine edge erosion.