Uploads parsed EXR pixels as an rgba16float 2D texture with a full mip pyramid — the same texture shape createHdrTexture produces, so EXR and Radiance HDR environments are interchangeable downstream (IBL prefilter, sky panorama, etc.).
rgba16float
createHdrTexture
WebGPU device used to create and dispatch resources.
Parsed EXR image from parseExr.
A 2D rgba16float Texture wrapping the (mipped) radiance image.
Uploads parsed EXR pixels as an
rgba16float2D texture with a full mip pyramid — the same texture shapecreateHdrTextureproduces, so EXR and Radiance HDR environments are interchangeable downstream (IBL prefilter, sky panorama, etc.).