Uploads raw RGBE pixels and decodes them to an rgba16float 2D texture.
The RGBE bytes are uploaded as rgba8uint, then a compute shader expands
each RGBE quad to floating-point radiance — avoiding per-pixel Math.pow
on the CPU. Awaits GPU completion before returning.
Uploads raw RGBE pixels and decodes them to an
rgba16float2D texture.The RGBE bytes are uploaded as
rgba8uint, then a compute shader expands each RGBE quad to floating-point radiance — avoiding per-pixelMath.powon the CPU. Awaits GPU completion before returning.