Materialize a loaded assembly into a live GameObject: apply the instance's
override delta and placement options, remap ids to a fresh instance, and build.
Assembly-link nodes are not resolved — use instantiateAssemblyAsync for
assemblies that reference other assemblies.
Materialize a loaded assembly into a live GameObject: apply the instance's override delta and placement options, remap ids to a fresh instance, and build. Assembly-link nodes are not resolved — use instantiateAssemblyAsync for assemblies that reference other assemblies.