Bakes polygon features into one merged world mesh: a triangulated fill (hole-aware), or —
when extrudeHeight resolves above the base — extruded prisms (vertical walls with outward
horizontal normals + a flat roof cap). Returns null when nothing was emitted.
Bakes polygon features into one merged world mesh: a triangulated fill (hole-aware), or — when
extrudeHeightresolves above the base — extruded prisms (vertical walls with outward horizontal normals + a flat roof cap). Returns null when nothing was emitted.