OptionallitForce unlit (KHR_materials_unlit) tile materials to lit so engine lighting affects them. Default true.
OptionaluseLive getter for the worker-decode toggle (off the main thread). Default () => false.
OptionalbodyConstant ECEF translation planting a self-centered body (e.g. the Moon, authored about its own center) at a chosen point in the shared universe. Default origin.
OptionalregionEllipsoid (semi-axes, m) for interpreting region bounds. Default WGS84 (Earth).
OptionalalbedoMultiplies tile material albedo (brightens content under the same light). Default 1.
OptionalworldPer-frame extra world-space translation, expressed as a universe-ECEF delta. Used for the Moon's orbit: the tiles are baked at the orbit's reference position and translated to the current orbital position each frame. The delta is subtracted from the camera for THIS tileset's selection (so its bounds cull/LOD correctly at the orbited spot) and applied to its draws. Default: none.
OptionalcollisionRetain a CPU triangle soup on each loaded tile (surfaced via the rendered tile contents in GeoFrameResult.tileContents) so an app can build physics colliders from the streamed geometry. Default off.
OptionalmaxRender-distance cap (world meters): tiles farther than this are neither drawn nor
refined into. Defaults to DEFAULT_MAX_RENDER_DISTANCE (5 km) so buildings
don't sprawl to the horizon; pass Infinity to draw all the way out (e.g. for
photorealistic city tiles). See Tileset3D.maxRenderDistance.
Options for a 3D Tiles tileset added to a GeoScene.